Tag Archives: neoPixel

AI on the Edge LESSON 54: Custom Hand Gesture Recognition & Dynamic NeoPixel Control

Welcome back, everyone! In this lesson, we take edge AI interactivity to the next level. Up until now, we have learned how to track hand landmarks, extract pixel coordinates, and calculate distances using MediaPipe. Today, we put all those building blocks together into a self-contained, real-time hand gesture recognition system running on the Raspberry Pi 5.

We are not relying on a black-box pre-trained gesture model. Instead, we write our own mathematical feature extractor, train our custom hand poses on the fly, save those gesture profiles directly to disk, and map each gesture to a non-blocking lighting animation on a NeoPixel LED ring driven over SPI.

System Architecture Overview

The system operates in three distinct phases running simultaneously inside our main loop:

  1. Normalized Feature Extraction: MediaPipe extracts 3D hand landmark coordinates. To make gesture detection scale-invariant and distance-invariant, we normalize the distances between the fingertips and the wrist against a reference palm dimension.

  2. Nearest-Neighbor Gesture Matching: Live distance vectors are compared against stored gesture profiles using a mean absolute error algorithm. If the error falls below our maximum threshold, the gesture is identified; otherwise, it defaults to “Unknown.”

  3. Non-Blocking Hardware Animation Dispatch: The recognized gesture string triggers corresponding pattern functions on the 12-LED NeoPixel ring via neopixel_spi. Animations use non-blocking time delta checks to preserve high camera preview frame rates.

Gesture-to-Hardware Animation Mapping

Our script contains predefined animation routines mapped to recognized gesture strings. Here is how each pose controls the LED ring:

Recognized Gesture LED Animation Pattern Visual Effect
fist Red Pulse Sinusoidal breathing effect fading in and out
palm Solid Beacon Full brightness white ring
peace Dual Spinner Dual green and blue dots rotating over a dim red background
thumbsup Solid Success Constant green feedback
point Radar Sweep A green trailing dot chasing around a red ring
rock Cyan Flame Sinusoidal green-cyan intensity modulation
ok Rainbow Wheel Rotating HSV spectrum cycle
Unknown / Unmatched Clear LEDs turn completely off

Interactive Keyboard Controls

While the camera loop is active, you can interact with the system using your keyboard in the preview window:

  • Spacebar: Captures the current hand pose’s normalized distance vector, assigns it to the active target gesture name, and saves the updated dataset to gestureNEOPIXEL.pkl.

  • t: Prompts the terminal to add a new custom gesture name to your training queue dynamically.

  • d: Prompts the terminal to delete a specific gesture profile from the saved dataset.

  • q: Clears the NeoPixel ring, closes the camera pipeline, saves training data, and terminates the program cleanly.

Hardware Wiring Reference

Ensure your Raspberry Pi 5 SPI interface is enabled before running the code (sudo raspi-config -> Interface Options -> SPI).

  • NeoPixel Data Input (DIN): Connect to GPIO 10 (SPI0 MOSI / Pin 19).

  • NeoPixel Ground: Connect to any GND pin on the Pi expansion header.

  • NeoPixel Power: Connect to an external 5V power supply (ensure a shared ground with the Raspberry Pi).

Homework Challenge

Now that you have a working gesture recognition system linked to hardware animations, try adding your own custom gestures! Train a brand-new gesture pose (like a “three-finger count”), write a corresponding non-blocking animation function in updateNeoPixels(), and share your video results.

Here is the code we developed in the video lesson:

Homework & Next Steps

Try setting up the circuit and running the code on your Raspberry Pi 5. Observe how the frame rate behaves when driving both the camera preview, the hand-tracking model, and the I2C OLED display simultaneously. For your homework, extend this script to include a dynamic color slider or gesture-based brightness control!

AI on the Edge LESSON 51: Gesture Control of NeoPixel Ring

 

Welcome back, everyone! In today’s class, AI on the Edge LESSON 51: Gesture Control of NeoPixel Ring, we are bridging the gap between computer vision and physical hardware in a big way. Up until now, we have spent a lot of time tracking hands, plotting 3D landmarks, and rendering graphical user interfaces directly onto our camera feeds. But today, we take those virtual interactions and project them out into the real physical world using a 12-LED NeoPixel ring driven over SPI by our Raspberry Pi 5.

The core concept of this lesson is creating an intuitive, spatial gesture interface. Imagine looking at your monitor display where a graphical representation of a circular LED ring is overlaid onto your live camera feed. By extending your hand and placing your index finger tip over any of the twelve virtual LED nodes on screen, the system detects your hover position. When you pinch your thumb and index finger together, the program registers a toggle event, turning the corresponding physical LED on or off on the actual hardware ring sitting on your workbench.

To make this work reliably without wild bouncing or rapid flickering, we dive deep into the mechanics of gesture latching and debouncing. When a student first attempts spatial tracking, holding a pinch gesture over a target often causes the state to flip back and forth dozens of times per second. In this lesson, we implement a stateful boolean latch flag that locks down the trigger state the moment a pinch is registered. The algorithm strictly requires you to release the pinch—breaking contact between your thumb and index finger—before it will accept another command. This simple state machine logic is essential for turning noisy computer vision inputs into rock-solid physical control interfaces.

Beyond individual pixel control, we also construct a dynamic UI Mode Selection Panel on the right side of the screen. By hovering over the panel buttons and executing the same pinch gesture, you can cycle through five distinct lighting animation profiles in real time:

  • Static Mode: Displays fixed, custom-assigned palette colors for each active LED node.
  • Rainbow Mode: Distributes a static 360-degree color wheel spectrum across all twelve positions using HSV-to-RGB conversion algorithms.
  • Pulsate Mode: Modulates the physical brightness using a squared sine wave math function to guarantee a true black-floor fade on turned-on pixels.
  • Blink Mode: Synchronizes an on/off strobe animation derived from live system timestamps.
  • Running Rainbow Mode: Dynamically rotates the active hue spectrum around the ring by stepping the color offset frame-by-frame.

We handle all of this frame rate processing seamlessly using high-speed SPI bus communications through neopixel_spi and direct frame acquisition via Picamera2. By keeping auto-write disabled until all mathematical animation steps and hand-tracking calculations are completed for a given frame, we push smooth, flicker-free updates out to both the physical hardware and the OpenCV display overlay simultaneously.

Work through the complete Python script provided on this page, load it onto your Pi, and assemble your hardware circuit. Pay close attention to how the spatial math maps coordinates from normalized MediaPipe landmark spaces directly into circular screen coordinates using polar angle formulas. Grab your components, fire up your IDE, and let’s get building!

 

 

AI on the Edge LESSON 50: Control NeoPixel Ring With Hand Gestures and MediaPipe

Hey everybody, welcome back to AI on the Edge! In Lesson 50 we’re taking things to the next level — we’re combining real-time hand tracking with a physical NeoPixel ring so you can change colors just by pointing at the screen! Using MediaPipe on the Raspberry Pi, we track your index finger tip and turn the big camera view into an interactive color picker. Hover over any of the seven big colored circles (Red, Green, Blue, Cyan, Magenta, Yellow, or Black) and — boom — the NeoPixel ring instantly lights up with that color!
This lesson is super fun because it finally brings together everything we’ve been building: smooth hand detection, coordinate mapping between camera and OLED, visual feedback, and real-world hardware control. You’ll see your finger tracked with a big blue dot, watch the selected color update live on both the screen and the OLED, and control actual RGB lights with nothing but a gesture.
By the end of this lesson you’ll have a working gesture-controlled color mixer that feels like real interactive magic. This is the kind of project that makes people say “Wow, you built that on a Raspberry Pi?!”
This is also a perfect foundation for even cooler future projects — gesture-controlled lighting, touchless interfaces, interactive games, or even a full gesture-controlled robot or light show.
So grab your Raspberry Pi, hook up that NeoPixel ring, fire up the camera, and let’s start waving our hands around like we’re casting spells! As always, the complete code is right below the video. Watch along, run the code, then start tweaking it — maybe add more colors, make the ring react differently to gestures, or combine it with the hand connection drawing from earlier lessons.I’m really excited to see what you create with this one!Now go make something awesome! 

This is the core circuit we use for the class:

Fusion Hat Circuit Diagram
This is the circuit we will use moving forward in the class

This is the schematic to add the OLED:

OLED
SSD1306 OLED Connected to the Fusion AI Hat

Then this is the schematic to add the NeoPixel

NeoPixel
NeoPixel Schematic

AI on the Edge LESSON 47: Emotion Detector Using MediaPipe, OpenCV and Raspberry Pi

In this exciting lesson, we build a real-time Emotion Detector that can recognize basic human emotions using just a Raspberry Pi, a camera, and the power of MediaPipe. The system watches your face and identifies whether you look Neutral, Smiling, Surprised, or Angry — and then reacts instantly by changing the color of a NeoPixel ring and displaying the detected emotion on both the camera preview and a small OLED display.Using MediaPipe’s Face Mesh solution, the program tracks 468 facial landmarks in real time. From these points, we carefully calculate key facial ratios — such as eye openness, mouth width, and mouth height relative to head width. These measurements allow us to create simple but effective rules that distinguish between different emotional expressions. For example, a wide mouth combined with raised cheeks indicates a smile, while a small mouth opening and narrowed eyes suggests anger.The project beautifully integrates several powerful technologies:

  • Picamera2 for high-performance camera capture
  • OpenCV for image processing and on-screen text display
  • MediaPipe Face Mesh for accurate facial landmark detection
  • NeoPixel RGB ring that lights up in different colors depending on the detected emotion
  • SSD1306 OLED display that shows both the emotion name and a simplified wireframe of your face

One of the most satisfying parts of this project is seeing the NeoPixel ring instantly change color to match your emotion — green for happy, cyan for surprised, red for angry, and yellow for neutral. The OLED also mirrors the detected emotion, making the entire system feel alive and responsive.This lesson is a fantastic step forward in understanding how to combine computer vision with physical outputs on the edge. You will learn how to extract meaningful measurements from facial landmarks, build rule-based emotion logic, and synchronize visual feedback across multiple devices (camera preview, NeoPixel, and OLED).By the end of Lesson 47, you will have a working real-time emotion recognition system running entirely on a Raspberry Pi — a great foundation for more advanced projects like mood-reactive lights, interactive robots, or even assistive technology.

These are the schematics we are using for todays project. If you are taking the class, you should already have these components connected:

Fusion Hat Circuit Diagram
This is the circuit we will use moving forward in the class
OLED
SSD1306 OLED Connected to the Fusion AI Hat
NeoPixel
NeoPixel Schematic

AI on the Edge LESSON 45: Adding a NeoPixel Ring To Your Raspberry Pi Project

In Lesson 45 of our AI on the Edge series, we take our Fusion AI Lab Kit to the next level by adding a 12-pixel NeoPixel ring. This lesson bridges the gap between pure AI processing and vibrant physical output, showing how your edge AI projects can communicate visually with the real world in a beautiful and engaging way.
We begin by setting up the NeoPixel ring using the SPI interface on the SunFounder Fusion Hat. After importing the necessary libraries (time, board, neopixel_spi, colorsys, and math), we create a simple and reusable hsv2rgb() function that converts Hue values (0.0 to 1.0) into RGB colors that the NeoPixels can understand. This function becomes the foundation for smooth rainbow effects later in the lesson.The lesson starts with basic pixel control. We manually light up each of the 12 pixels one at a time using different colors (red, green, blue, cyan, magenta, yellow, etc.). This slow, deliberate approach lets you clearly see how individual pixel addressing works and helps students understand the coordinate system of the ring.Next, we explore full-ring control by making the entire ring blink between bright red and blue. We then move into motion with a running green pixel moving across a red background — a great introduction to animation techniques. This is followed by a more advanced chasing effect where a blue pixel chases a green pixel around a dim red background.One of the highlights of this lesson is the gentle pulsating aqua effect. Using a sine wave (math.sin), we create a smooth breathing/pulsing animation where the brightness of the color rises and falls naturally. This technique produces a very professional and visually pleasing result that students can easily adapt for future projects.
Finally, we create a rainbow effect. First, we display a uniform rainbow where all 12 pixels show the same color that cycles smoothly through the entire spectrum.
We finish the lesson by assigning the homework. The homework is for you to create the classic running rainbow (what I like to call a “Runbow”), where the colors flow continuously around the ring — one of the most popular and impressive NeoPixel animations.
This lesson reinforces important programming concepts including loops, functions, color theory (HSV vs RGB), timing control, and animation techniques, while giving students an exciting visual payoff. The skills learned here open the door to creating stunning visual feedback for future AI projects — whether it’s status indicators, emotional displays, or attention-grabbing outputs from your edge AI models.

In this class we are using this as our standard components. You should already have the core circuit built and should already have the OLED connected. Today you will add the NeoPixel array.

Our core circuit is:

Fusion Hat Circuit Diagram
This is the circuit we will use moving forward in the class

Last week we also added the SSD1306 OLED Display.

OLED
SSD1306 OLED Connected to the Fusion AI Hat

And finally today we add the NeoPixel ring from the Fusion AI Lab Kit.

NeoPixel
NeoPixel Schematic