Tag Archives: AI

Improved Gesture Recognition in Python and MediaPipe

In this video lesson we show you how you can improve the accuracy of your gesture recognition program developed in the last lesson. We do this by normalizing the hand landmarks distance matrix to a standard size. By doing this, you get accurate results independent of the distance your hand is from the camera. For your convenience, I include the code below which we develop in this lesson. Enjoy!

 

s lesson. Enjoy!

AI for Everyone LESSON 26: Accurate Gesture Recognition using Python and MediaPipe

In this lesson we demonstrate how to use mediaPipe and Python to create an AI system that can accurately recognize hand gestures. This is follow on work to what we developed in Lesson 25. The code we developed is presented below.

 

AI for Everyone LESSON 25: First Attempt at Using MediaPipe for Gesture Detection

In this lesson we describe what our approach will be to creating a gesture detection and recognition algorithm using mediaPipe. We will demonstrate the algorithm with some simple code demos. In future lessons we will further develop the algorithm.  The code below is the initial algorithm developed in this video. Enjoy!

 

Parsing Mediapipe Data for Pose Landmarks, Hand Landmarks and Face Bounding Box


 

In this lesson we show how to create python classes to parse the data coming from Mediapipe for hand Landmarks, Pose Landmarks and the bounding boxes for found faces. Creating these classes allows the difficult parsing to be done in the class, and then have a simple way to parse and use all the data.

 

AI for Everyone: Developing a Gesture Based Arcade Game Based on Mediapipe and Python

In this video lesson we introduce the concept of using OpenCV and Mediapipe to create gesture based arcade games in Python. In this lesson we suggest creating a gesture based version of the classic Pong arcade game. We show enough to get started, and your homework is to complete the game.