One of the most important factors in having a successful career in Engineering that you enjoy and find fulfilling is to find a job type suited for your personality type. Almost all career choices require you to further choose whether you want a job in Research, Development or Application. Research is best suited for highly creative individuals. Application is best for structured people who are very organized. Development is sort of in the middle. Being happy in your career is to pick a job that is a good match for your person type.
In this lesson we look at pros and cons of working for large verses small companies. The question of whether it is better to work for a small or big company is a complicated one, and depends a lot on your personal preferences, and your tolerance for risk. This video goes through the things you should think about in making this important decision.
In this video we continue our series on how to become a successful engineer, and in this lesson we focus on what College Students should know, and what you should know as you get ready to go into a college engineering program. Most students are not prepared for just how tough a college engineering program is going to be. This video has important tips on how to not just survive, but thrive in college. Enjoy!
One of the keys to success in mechanical design comes from understanding that you can draw things that you can not build. Just because you can make it in Sketchup does not mean your fabricator can make it. You must design being mindful of the capabilities of your fabrication infrastructure. This comes down to the concept of design rules. Design rules are a set of conditions. If you design your devices following the conditions in your design rules, your design will fabricate properly. Your design rules will depend on your fabrication infrastructure. In our case, we are building on our own 3D printer, but none the less, we still need to develop some design rules. In this video we show how to design a simple test device that will allow us to know how small of a line we can print, and how closely we can put two holes to each other. This simple set of two design rules is a good start of successful designing for a 3D printer.
A key part of mechanical design is to evaluate your designs after fabrication. How precisely are you realizing the designs you have in software? In this lesson we learn how to use digital calipers to evaluate our physical model. In order to do this lesson you need a good set of digital calipers, which you can get HERE.